白发死神少女·大红镰刀的3D电影级质感

白发死神少女·大红镰刀的3D电影级质感

想做张有压迫感的死神立绘,白发飘逸加一把巨大的红色镰刀,走3D渲染那种真实皮肤加强轮廓光的路子。次表面散射和肌肤颗粒感是我死磕的点,镰刀的红在高对比冷调里跳出来的效果比我预期好。

提示词我从中文重写成更完整的英文版,光影描述补全了:

3D render, realistic skin with subsurface scattering, fine skin texture, strong rim light, volumetric lighting, a young woman with flowing white hair, holding a giant red death scythe, flowing robes, powerful mysterious and dangerous atmosphere, high contrast cinematic color grading, warm-cool temperature contrast, epic tense battle mood, dramatic composition, high detail

轮廓光别调太亮,压着点更有戏剧感。

镰刀那抹红在冷调里太抓眼了,收藏

次表面散射这块求参数,我做皮肤总是发蜡

绝了 :fire:

轮廓光压着确实更有戏,问下你温度对比怎么给的

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