Open-sourced the character consistency workflow, plus a custom node made specifically for locking character features. This is the thing you need most for sequential storyboards and picture books — if consistency doesn’t hold up, everything after that is wasted.
The idea isn’t complicated, break it down and it’s three steps:
- Lock down the character’s key features first.
- Feed those locked features into the subsequent sampling, so every generation starts from the same set of features.
- After that, swap backgrounds and poses freely, and the face basically stays put.
I used to have the same person drift out of shape the moment you changed the angle or the scene — this whole thing got built because of that exact pain point.
Also recorded a walkthrough covering a few easy-to-miss points, worth watching before you run it. It’s out there now, grab it if you need it, feedback welcome.