Yo, so generative AI skills are blowing up right now. As a designer, what should you be brushing up on first?

Ever since generative AI blew up, people keep asking what designers should really be learning. My take? Don’t rush to master the latest tools—those things change every six months, you’ll never catch up. What you actually need is the ability to turn vague ideas into clear prompts, and the eye to tell good results from bad.

The first one decides if you can command the model efficiently, the second decides if you can pick the right image out of a pile of average ones and know what’s wrong with the rest. These two things are exactly what tools can’t replace.

As for specific skills—prompting, basic pipeline setup, a little bit of post-processing—that’s enough. Tools are consumables; judgment is compound interest. Don’t burn all your energy chasing the new stuff.

“Can’t keep up with the latest tools” — that’s way too real. Every six months there’s a new one, and by the time you learn the workflow, it’s already obsolete.

Turning vague ideas into clear instructions—that skill is the real currency, no tool can replace it.

Having a good eye is way more important—picking the right one out of a bunch of average results is where the real skill is.

Just add a bit of post-fix to your prompt and that’s good enough. Don’t waste all your energy chasing the latest trends.

“Tools are consumables, but judgment is compound interest.” I’m writing that one down.

My approach is kinda backwards—I started by training myself to read images first. Once you can clearly explain what’s wrong with a picture, steering the model just clicks.

You gotta know at least the basics of setting up a pipeline, otherwise you won’t even know how to actually implement your judgment calls.

I’ve straight-up stopped learning the latest tool operation stuff for now. Gonna wait until it settles down.