Same mech monster, but the three-blade version looks way better than the two-blade one

Designing a look for a mechanical villain, a shredder robot with blades. The default two symmetric big blades looked intimidating but stiff, with weird weight distribution. Barely changed the description, just switched the blade count and layout to three blades arranged in a ring, and the motion, menace, and silhouette all clicked at once. A small structural tweak beats piling on fancy adjectives — keeping this version to refine further.

Breaking the symmetry was the right call, two big blades looked too much like a toy

Would three blades clip through the mesh when it spins? I’ve hit that issue with ring layouts before

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