雨夜街头,白发剑客回头那一眼

雨夜街头,白发剑客回头那一眼

一直想试试把剑与魔法的角色丢进霓虹雨夜里,看两种质感能不能打起来。背身回头这个姿势折腾最久,肩上扛刀的重量感要靠斜肩和手腕角度撑,写得太笼统就变成摆拍。刀刃的青光和背景招牌的黄光我故意让它们互斥,地面留给红色反光收尾,三层颜色各管一块,画面才不糊。雨滴不敢堆太多,加到一定程度整张就脏了。

提示词重新排了一遍顺序,把镜头、人物、动作、环境、光分块写,改起来方便:

photorealistic cinematic film still, cyberpunk street at night, rain-soaked,
full-body shot from behind, low camera angle, slight dutch tilt,
subject: a young woman with short messy ash-blonde hair slicked flat by rain,
glowing emerald-green eyes, a thin battle scar across her left cheek,
looking back over her shoulder with a dangerous, half-amused glare,
action: standing tall on the pavement, resting a slim futuristic katana with a glowing cyan blade on her right shoulder,
blade wet with rain, thin dark runoff dripping from the edge,
apparel: dark leather tactical jacket, high collar with a soft cyan neon seam,
tight tactical shorts, glossy black thigh-high stockings,
red patent leather platform heels with solid black block heels and a thin neon-red LED stripe up the back,
foreground: fallen figures in dark armor lying in shallow water, low fog rolling around her heels,
heavy rain, fat droplets beading on leather and skin,
background: towering skyscrapers and huge holographic ads in yellow and cyan, heavily blurred by mist,
lighting: high-contrast yellow neon ambient, crimson reflections bleeding onto the wet ground,
volumetric light shafts, subtle lens flare, next-gen game graphics, 8k photorealistic

分辨率低于 1000 宽的时候脸容易垮,我一般先出小图定构图,再放大重跑。

求同款

回头这个角度最难,刀在肩上的重量感居然出来了