
Wrapping up the ruins series by heading inside the temple. The wooden beams have rotted, cobwebs everywhere, faded red talismans on the walls give off an eerie feeling, and there’s a faint glow leaking from a dark corner that shouldn’t be there. The suspense is entirely carried by that unexplained light.
Touched up the prompt to nail the decay and the eerie glow:
Interior of a dilapidated temple hall, rotting wooden beams, cobwebs stretched across corners, strange symbols painted in faded red on cracked walls, a faint unnatural glow emanating from a dark corner, dust motes in the air, suspenseful eerie atmosphere, photorealistic, detailed decayed textures, cold shadows with a single sickly light source
For something creepier, shift that faint glow toward a cold teal-green instead of warm light.