机械臂弓箭少女,长白发+体积光,赛博和柔美掰在一起

机械臂弓箭少女,长白发+体积光,赛博和柔美掰在一起

做一组未来主义角色,这张是持弓的,想要那种冰冷科技配柔美长裙的反差。右臂做成机械、左手那支箭散能量光,蓝色骨节尾巴是我私心加的小设定,一下就不那么大路货了。皮肤特意留了颗粒感,别做成塑料娃娃。

3D render, hyper-realistic skin with fine grain texture, strong rim light, volumetric lighting. A young woman with long flowing white hair, her right arm a sleek mechanical prosthetic, wearing a flowing elegant dress. She holds a bow in a drawing-arrow stance, an energy-radiating arrow nocked in her left hand. Cybernetic legs in silver metallic high heels, a segmented blue jointed tail curling behind her. Futuristic sci-fi, glowing energy accents, cinematic atmosphere, ultra detailed

体积光别开太猛,容易糊掉机械臂的结构线,轮廓光单独留强一点就够了。

蓝色骨节尾巴这私货加得妙,一下有记忆点了 :100:

皮肤颗粒感这块是关键,太多人跑3D跑成橡皮人

感谢佬分享

机械臂结构线你怎么保住的,我一开体积光手臂就成一坨反光

射箭姿势张力够,收藏

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求负面词,机械件我老跑出多余零件