半空里兜着风的蓝妖精,手心那颗星是后加的

半空里兜着风的蓝妖精,手心那颗星是后加的

最近迷上「人被风兜在半空」这种构图,连着跑了七八版,前面几张风向全是乱的,发梢和丝带互相打架,人像被吹傻了一样。这张终于顺了,翅膀和头发是一个走向,斜着扫出去。手里那颗星其实是后来才补进提示词的,补完之后脸上多了一层冷光打底,整个人才从背景里立出来。

提示词我按跑通的那版整理全了,语序也理顺了一点,拿去直接能用:

star sapphire, 1girl, solo, upper body, dynamic angle, dynamic pose,
floating in mid air, strong wind from below, hair and ribbons streaming sideways,
holding a small glowing star in both hands close to her chest,
star emitting cold blue rim light on her chin and collarbone,
detailed eyelashes, soft half-lidded eyes, translucent crystal wings catching light,
night sky background, faint starfield bokeh, thin drifting clouds,
low angle looking up, shallow depth of field, subtle chromatic glow,
clean anime lineart, soft cel shading with painterly highlights,
cold blue and warm star glow contrast,
(uninosono:0.8), (cosmic_(crownclowncosmic):0.7), (aspara:0.7), (kyusoukyu:0.8),
(lazuri7:0.9), (komiya_kuniharu:0.6), (kishida_mel:0.6), (natsume_(menthol):0.6)

负面那边主要压 extra wings、bad hands、blurry,这种翅膀角色特别容易多长出第三对。

感谢分享

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风向统一之后确实完全不一样,之前我画飘发也是各飘各的,头疼

翅膀那层透光处理得好,冷蓝压在下巴那一小块很讲究 :heart:

低角度仰拍这个点提醒到我了,我一直平视所以怎么画都不飘

照着改了下换个角色,脸崩了,估计是我权重堆太满